STYLEKIT // CYBER ANIME
StyleKit →
SYS // UNIT-01 ONLINE
SIGNAL
// STYLE DESIGNATION //

CYBER

ANIME

赛博动漫风 / CYBERPUNK HUD AESTHETIC
COORD X
139.6917E
COORD Y
35.6895N
ALT
3,600 m
DATE
2077.03.15
SYSTEM NOMINAL
// STYLEKIT CYBER-ANIME v2.077RENDER OK //
// SUBSYSTEM MANIFEST //

MECHA SYSTEMS

Core modules powering the aesthetic engine
MOTIONSYS-01

ANIMATION ENGINE

Fluid Motion Core

Every frame is a calculated masterpiece. The animation pipeline processes 60 keyframes per second, interpolating between states with the precision of a mecha targeting system.

FRAME RATE
60 FPS
LATENCY
< 2ms
RENDERSYS-02

MANGA RENDER

Cel Shader Protocol

Traditional manga aesthetics fused with real-time rendering. Ink lines traced at subpixel precision, halftone patterns generated procedurally across each surface.

LINE WIDTH
0.5px
TONE DEPTH
256bit
NEURALSYS-03

NEURAL SYNC

Pilot Interface Link

Bidirectional data stream between the human operator and the mechanical frame. Emotional state translated into control vectors in real-time. Synchronization rate critical.

SYNC RATE
98.7%
SIGNAL
STRONG
// COMPONENT LIBRARY //

UI COMPONENTS

Holographic elements from the interface toolkit
COMPONENT // BUTTON MODULE
HOLOGRAPHIC BUTTON — PRIMARY ACTION
HOVER TO ACTIVATE HOLOGRAPHIC SWEEP EFFECT
// PALETTE MATRIX //

COLOR SYSTEM

Five frequencies that define the spectrum
// DEEP NIGHT
DEEP NIGHT
#0f0f1a
// VIOLET
VIOLET
#7c3aed
// CYAN GREEN
CYAN GREEN
#06d6a0
// HOT PINK
HOT PINK
#ff006e
// SKY BLUE
SKY BLUE
#38bdf8
// EPISODE ARCHIVE //

BROADCAST GRID

Series: NEON PROTOCOL — Season 01
// DESIGN PROTOCOL //

DIRECTIVES

Operational rules for the cyber anime aesthetic
// EXECUTE

DO

  • ►Use angled HUD bracket corners on every interactive panel
  • ►Apply scan line overlays at 4px intervals to create depth
  • ►Layer violet glow on primary actions and focused states
  • ►Use monospace font for all data readouts and status labels
  • ►Animate with pulse effects on active/online indicators
  • ►Maintain deep night (#0f0f1a) as the base canvas always
  • ►Use cyan-green for success and online system states
  • ►Hot pink exclusively for warnings, alerts, and critical data
DIRECTIVES LOADED // 8 RULES
// PROHIBITED

DON'T

  • ✕Never use white backgrounds — this aesthetic lives in the dark
  • ✕Never mix sans-serif into HUD label and readout text
  • ✕Never omit corner brackets from card and panel elements
  • ✕Never use soft rounded corners on mecha-frame components
  • ✕Never animate at speeds slower than 150ms — lag feels broken
  • ✕Never use yellow or warm tones — the palette is cool and electric
  • ✕Never skip the scan line overlay on hero and primary sections
  • ✕Never use flat solid borders without a matching glow shadow
RESTRICTIONS ACTIVE // 8 RULES
// TYPOGRAPHIC MATRIX //

TYPE SYSTEM

Monospace HUD labels. Display headers. System readouts.
DISPLAY XL
NEURAL
DISPLAY LG
SYNCHRONIZE
HEADING
MECHA INTERFACE
SUBHEADING
UNIT-01 PILOT SYNCHRONIZATION COMPLETE
BODY MONO
Data streams flow across the neural link at 400 terabytes per second. The mecha responds instantly.
HUD LABEL
// STATUS: ONLINE // SYNC: 98.7% // ALT: 3,600m // VECTOR: 045N //
SYS:NOMINAL
PWR:100%
NET:SECURE
THR:MINIMAL
NEO-TOKYO // 2077
STYLEKIT
// CYBER ANIME EDITION

Design systems for the future. Cyberpunk HUD interfaces fused with anime expression. Every component a data terminal.

// NAV MATRIX
  • > All Styles
  • > Documentation
  • > Components
  • > Guidelines
// SIGNAL STATUS
CARRIER LOCKED
ENCRYPTION ACTIVE
BANDWIDTH FULL
// END TRANSMISSION_
STYLEKIT CYBER-ANIME // 2077